Definition and Usage
The transform property applies a 2D or 3D transformation to an element. This property allows you to rotate, scale, move, skew, etc., elements.
Property Values
| Value | Description | Demo |
|---|---|---|
| none | Defines that there should be no transformation | Demo ❯ |
| matrix(n,n,n,n,n,n) | Defines a 2D transformation, using a matrix of six values | Demo ❯ |
| matrix3d (n,n,n,n,n,n,n,n,n,n,n,n,n,n,n,n) |
Defines a 3D transformation, using a 4x4 matrix of 16 values | |
| translate(x,y) | Defines a 2D translation | Demo ❯ |
| translate3d(x,y,z) | Defines a 3D translation | |
| translateX(x) | Defines a translation, using only the value for the X-axis | |
| translateY(y) | Defines a translation, using only the value for the Y-axis | |
| translateZ(z) | Defines a 3D translation, using only the value for the Z-axis | |
| scale(x,y) | Defines a 2D scale transformation | Demo ❯ |
| scale3d(x,y,z) | Defines a 3D scale transformation | |
| scaleX(x) | Defines a scale transformation by giving a value for the X-axis | |
| scaleY(y) | Defines a scale transformation by giving a value for the Y-axis | |
| scaleZ(z) | Defines a 3D scale transformation by giving a value for the Z-axis | |
| rotate(angle) | Defines a 2D rotation, the angle is specified in the parameter | Demo ❯ |
| rotate3d(x,y,z,angle) | Defines a 3D rotation | |
| rotateX(angle) | Defines a 3D rotation along the X-axis | Demo ❯ |
| rotateY(angle) | Defines a 3D rotation along the Y-axis | Demo ❯ |
| rotateZ(angle) | Defines a 3D rotation along the Z-axis | |
| skew(x-angle,y-angle) | Defines a 2D skew transformation along the X | |
| - and the Y-axis | Demo ❯ | |
| skewX(angle) | Defines a 2D skew transformation along the X-axis | Demo ❯ |
| skewY(angle) | Defines a 2D skew transformation along the Y-axis | Demo ❯ |
| perspective(n) | Defines a perspective view for a 3D transformed element | |
| initial | Sets this property to its default value. | |
| inherit | Inherits this property from its parent element. |